The conduit between human-computer interaction enabling users to control machines and receive feedback.
Web pages that dynamically adapt layout to device size and orientation for an optimised experience across all devices.
What You See Is What You Get — an acronym for interfaces allowing user input rendered similarly to the final output.
Written descriptions of functionality from the user perspective, creating design and development task lists.
A technique evaluating products and features with real users to identify friction in a user experience before deployment.